Tutorial 1 - Simple Scene
Importing Models into Unity
Learnt how to import models into unity this week. I imported the barrel and bridge from module 1 as well as three free models, a bench, bin and a street lamp:
https://www.turbosquid.com/3d-models/old-wooden-bench-lowpoly-pbr-3d-model-1848448
https://www.turbosquid.com/3d-models/free-obj-mode-wheelie-bin/1102644
https://www.turbosquid.com/3d-models/street-lamp-3d-1729146
The biggest hurdle was getting downloaded models to use their textures. The bench was good because it came with a texture that was already usable with unity but the street lamp was different. I learnt about baking textures which basically combines a bunch of textures together into one image. The street lamp was made of multiple textures so this help with that. I used this tutorial to learn about it:
I put a bunch of the objects into unity and gave them basic physics. This is the result.
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More posts
- Tutorial 5 - Cinemachine and Post-ProcessingAug 17, 2022
- Module 5 - Lighting and ShaderGraphsAug 16, 2022
- Game ConceptsAug 09, 2022
- Module 4 - Simple Game MechanicsAug 07, 2022
- Tutorial 3 - NavMesh and AI PathingAug 07, 2022
- Module 3 - Terrain and ProBuilderAug 02, 2022
- Tutorial 2 - Player MovementJul 31, 2022
- Module 2 - Modelling and AnimationJul 26, 2022
- Module 1 - ModellingJul 19, 2022
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