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Devlog
Death and Glory
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Devlog
Documentation + User Guide
October 17, 2021
by
Losmada
Comparison to the concept document I think overall the game is very close the original design that I wanted to create. There could be more to the game I think but as is the entire skeleton is there an...
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User Documentation
October 17, 2021
by
Losmada
Death and Glory - User Documentation You must survive against waves of enemies to earn glory. The more waves you do consecutively the more glory you can get. Killing multiple enemies in succession wil...
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Devlog Week 5 - Testing Week
October 10, 2021
by
Losmada
Polishing Have begun working on polish now. Need to add some sounds, menus and high score saving. Also did the testing session this week which pointed put some things to me that I could quickly fix. I...
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Assignment 4 Testing Form
October 07, 2021
by
Losmada
https://docs.google.com/forms/d/e/1FAIpQLScwWTQEZZudofTra0E6xyzpe5luqQR5KYuWfalj...
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Devlog Week 4
October 03, 2021
by
Losmada
Improving Presentation Got a decent amount done this week. The first thing I worked on was the graphics of the game and the UI layout. I redid the entire tile set for the level as the first one was do...
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Devlog Week 3
September 26, 2021
by
Losmada
Interaction This week I got the basic wave spawning loop completed. The enemies now spawn in waves that gradually have more and more enemies making them up. As the player completes more waves they get...
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Devlog Week 2
September 19, 2021
by
Losmada
Basic Level Blocking Not a very exciting week. I've created a basic layout for the game this week. It consists of one big room with pillars that acts as the arena. And a corridor to a smaller room whi...
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Devlog Week 1
September 12, 2021
by
Losmada
Player Movement Was able to get the movement done this week. I think for now t is in a good enough state to move onto other parts of the project now though as the game progresses I'm sure that I will...
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Game Concept
August 27, 2021
by
Losmada
Death and Glory Concept Statement The player must survive against waves of enemies to get a high score. The more waves they do consecutively the better score they can get. They can use their score to...
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